![]() ![]() When entering the room, you’ll be transported into an ancient world, where you will have to find your way out of an untouched tomb that has placed the curse of Anubis on the entire group. After you’ve designed and set up the game, enjoy watching your players bring the game to life as they play through.The Anubis room is designed for experienced and daring thrill-seekers who are looking for a San Antonio escape room that pushes their abilities to the very brink. FINALLY, WATCH THE PLAYERS HAVE A GREAT TIME!Įscape games naturally foster social interaction, provide teams with a common goal, and draw out different personalities during the game. Assembly of a physical object (like a jigsaw puzzle).Using something in an unusual way (outside-the-box thinking).Symbol substitution with a key (such as looking up symbols on a chart).Word puzzles (such as word search or crosswords).Here is a list of different types of puzzles that can help elevate any escape room experience: Keep your players engaged by using a variety of puzzles. You can make the gameflow linear or have multiple paths to some solutions. This can also allow you to make decisions about when players will find certain clues and can help you decide to layer a puzzle into pieces if you’d like. It’s helpful to draw out a gameflow chart so that you can see the big picture of the how players will progress through your game. You’ll also need to consider how you’ll deliver hints when players get stuck and need a nudge in the right direction. For example, you can tie a bright red ribbon on or near the clues and let the group know beforehand that this is how they can identify clues in the game. In order to let the players know what items or props are clues, you can specifically mark them so that they are easily identifiable as part of the game. ![]() If you need to make a lockable compartment, hasps can be used if you’re willing to drill some small holes. Padlocks are a staple in escape games, and your local hardware store normally has a variety of them including number, letter, directional, or electronic padlocks. And for those who want to get imaginative and adventurous with their theme, you can find inspiration on Pinterest, escape room movies, or by doing a little research on the internet.Ĭlues can be hidden and searched for, or they can be given to players as they progress through the game by unlocking compartments or doors. Of course, a modern scenario dealing with everyday people and circumstances is easier to design since you can use items around the house or office. Letters and numbers are commonly used in escape games, so you can think of items that typically have that info on them, such as clocks, books, maps, etc. This helps you determine which items add to the immersion. It’s helpful to ask yourself if there is a reason or purpose for the prop to be present according to your narrative. Once you’ve landed on a theme, you can choose props and clues that fit into the scenario you’ve created. Are players trying to retrieve a lost item? Discover a secret? Stop a plot by an evil villain? Defining the objective for the group can determine whether the tone or vibe of the game is heroic, suspenseful, discovery, competitive, accomplishment, survival, etc. The main objective of the game also plays a big role in setting the stage for the game. Introducing characters or a backstory can set the vibe and help immerse the group before the game even starts. ![]() The narrative and story that you create elevates players’ imaginations and brings them into the scenario that you’ve created. But you can pull players into your setting in other ways. Escape room companies go to great lengths to decorate and theme their environments. HERE IS HOW YOU CAN DESIGN YOUR OWN ESCAPE GAME:ĭon’t just put players into a game-draw them into a new world. In fact, that’s how Red Door Escape Room got started-in a church! ![]() You can create your own escape game at home, in the office, or any setting of your choice. Bring the excitement and experience of an escape room to your friends, family, or coworkers. ![]()
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